![]() |
| James Bond (Patrick Gibson) at the Arch Nightclub in London. The level design, which uses IO Interactive's Glacier Engine, is consistently polished and filled with interesting details to discover. |
007: First Light is a Bond game that puts a modern spin on classic themes from the movies. It looks, feels, and plays like something on the cutting edge.
6 years in the making, 007: First Light uses studio IO Interactive's Glacier game building engine to realize locations that span the globe. From the opening mission in Iceland, the player is immersed in beautiful scenery. My personal favourite location is the Arch Nightclub in London, England, where Bond and his fellow 00 program recruits head for a few drinks to unwind.
IO Interactive has some experience with creating stories based around globetrotting secret agents. They are also the creators of the Hitman series. This helps to explain how they were able to craft such polished game levels for Britain's most famous spy.
In this version of James Bond, he is introduced to players as a 26-year-old Royal Air crewman whose Helicopter is shot down over Iceland. Played by Irish actor Patrick Gibson, Bond is full of clever one liners and curiosity about the world around him. Since the story opens just as Bond is discovered by MI6, he has yet to earn his iconic number.
During the opening mission in Iceland, Bond is the only member of his crew to survive the Helicopter crash, and the ruthless gang of criminals who await on the ground. He stages a daring lone wolf rescue of the captured scientists at an outpost which holds a great deal of interest for Bond's MI6 handler.
Without giving away the game's story, I can say it leans heavily into current Newspaper headlines. Namely those claiming Artificial Intelligence (AI) is going to change lives forever in some profound way. It's a nice touch that you're able to find objects in your environment, such as daily Newspapers, that provide bits of information. These tidbits help to flesh out the story and make it more meaningful.
Unfortunately, parts of the plot feel like they've been repeated too many times. Sir Nicholas Webb - an evil billionaire, and one of the story's principal Villains, comes to mind. He came across as a pale imitation of Elliot Carver from Tomorrow Never Dies. The evil corporate titan has been done too many times before in the James Bond universe.
My second criticism of IO Interactive's otherwise solid game, is the theme song - First Light by Lana Del Rey. The lyrics really could have been given more thought. They're this side of cringe worthy. An example: "People try and stop you. All the Fates just watch you, dying just to know whether you'll play your life like a game." The music itself is fine. Lana Del Rey's lyrics are just annoying. I give 007: First Light's theme a C- because of this.
Apart from the above criticisms, this is definitely a game worth learning to love through playing (and re-playing) missions. It features smooth, engaging combat, tense action sequences, and a young (very attractive) Bond who has not yet become jaded and cold through the advance of time. Patrick Gibson's one liners make the character human and relatable; they suit Bond's age here.
My Verdict: Worth playing. Take your time in the chapters where the game allows you to wander and see the sights. Listening in on NPC conversations, and keeping an eye out for Easter Eggs, will help you get the most from the experience. IO Interactive has put a truly impressive amount of detail into their newest game.
There is much in 007: First Light that fans of the previous James Bond films, and videogames, will love.
![]() |
| Bond gives the once over for a disguise he will wear on an undercover mission. He is standing in Q Branch, MI6's R&D Division. |









